Event Architecture Designer I

Populous

📍Los Angeles, CA
Posted May 19, 2026

Job Overview

Position

Event Architecture Designer I

Company

Populous

Location

Los Angeles, CA

Work Type

On-site

Job ID

li-4416970250

Job Description

Event Architectural Designer I
*Location: Los Angeles, CA*
Who We Are:
We design places where people love to be together.

Populous is a global design firm that began with a singular focus: to draw people together around the things they love, through experiences that capture all the senses, amplifying the atmosphere of excitement and pure joy shared in human moments.

We’ve designed and delivered some of the world's most memorable civic, sports and entertainment buildings, from iconic stadia to ground-breaking live music venues. Populous is where architects and designers of all kinds create moments bigger than ourselves. We offer the best of both worlds: the resources and impact of the design giants and the tightly knit atmosphere and growth opportunities of smaller firms.

What We Offer:
Professional & Personal Development Programs + Summer Hours + Hybrid Schedule + Paid Architect Licensure & Certifications Exams + Wedding Pay + Charitable Match Program + Market Leading Wellness Health and Welfare Benefits.

Key Duties and Responsibilities:

  • Conceptualization and development of design ideas, generate diagrams, digital models, and presentation materials and provide production work for numerous project types.

  • Research and development projects.

  • Collaboratively reviewing and critiquing early phase design concepts.

  • Production of design development models and drawings.

  • Preparation of design presentations to clients, communities, and other pertinent stakeholders.

Requirements for Success:

  • Proficiency and working knowledge of the following design software and applications: Revit, AutoCAD and other 3D modelling software; and expertise in Adobe Photoshop, Illustrator and InDesign.

  • Proficiency in Microsoft Word, Excel and PowerPoint, required.

  • Demonstrated ability to effectively convey information and ideas in a presentation format.

  • Ability to express information verbally and in writing in a clear and accurate manner.

  • Basic hand drawing and illustration skills.

  • Strong communication skills, work ethic; with demonstrated efficiency, flexibility and desire to grow and work within a dynamic team environment while being able to self-manage and work independently.

Essential Qualifications:

  • Bachelor’s Degree in Architecture, Landscape Architecture or Interior Architecture

  • 0-3 years of professional architectural or event design experience

Additional Information:

  • Travel will be required.

Compensation:

  • The projected salary range for this opportunity is $81,590 - $89,948 annually, and may be more or less depending on skills, experience, and education.

Populous offers a competitive salary and bonus packages. We strive to offer our staff the best benefits package in the industry, at the lowest cost to employees, including medical, dental and vision coverage, 401k, FSA/HSA, paid time off and continuing education benefits. Populous is an equal opportunity employer. We consider all qualified applicants for employment without regard to race, religion, color, national origin, sex, age, genetic information, sexual orientation, veteran status, disability status, or any other characteristic protected under applicable federal, state, or local laws.

No. 1 Most Innovative Company in Architecture by Fast Company

No. 1 Firm in Cultural on Interior Design magazine’s Top 100 Giants

No. 1 Architecture Firm in Cultural Facilities by BD+C

No. 1 Architecture Firm in Convention Centers by BD+C

No. 1 Architecture Firm in Performing Arts and Concert Venues by BD+C

Find us here - https://populous.com/careers

Instagram: @WeArePopulous

X: @Populous

Interview Prep

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Key Skills

Required:
Preferred:

Practice Questions

💡Technical Questions (3)
  • 1.How do you integrate Revit and 3D modeling software with Adobe Creative Suite when developing early-phase design concepts and client presentations?
  • 2.Can you walk me through your process for producing design development models and drawings for a large-scale civic or entertainment venue?
  • 3.This role requires basic hand drawing and illustration skills. When do you find it most effective to use hand-drawing versus digital tools during the design process?
🎯Behavioral Questions (3)
  • 1.Tell me about a time you collaborated with a team to review and critique an early-phase design concept. How did you handle differing opinions?
  • 2.Describe a situation where you had to present complex design ideas to a non-technical audience or community stakeholders. How did you ensure your message was clear?
  • 3.Give an example of a project where you had to self-manage your workload and shift between independent tasks and collaborative team duties in a fast-paced environment.
🧩Situational Questions (2)
  • 1.You are tasked with conceptualizing a new live music venue, but the client's initial brief is very vague and focuses mostly on the 'vibe' and 'atmosphere' rather than specific architectural requirements. How do you approach this?
  • 2.You are preparing for a critical design presentation to a community stakeholder group, and you suddenly realize a key aspect of your 3D model conflicts with the site's zoning constraints. The presentation is tomorrow. What do you do?

Resume Keywords

Make sure these keywords appear on your resume

Event ArchitectureRevitAutoCAD3D ModelingAdobe Creative SuiteDesign PresentationsConceptual DesignHand DrawingStakeholder EngagementDesign DevelopmentSports and Entertainment VenuesCollaborative Design

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